![]() ![]() You are limited to nine starting traits total and may gain up to twelve extra points by taking negative traits. Obviously conflicting traits may not be taken so for example you may not pick both Strong and Weak for example. Those that will provide advantages will cost you points, but you may also take negative traits or physical assets that will allow to spend more points. If you choose to customize you will have fourteen points initially to spend on traits to customize your character for every race except the following: You can choose to fully customize your character using a point buy system or start with a standard selection of traits and physical assets for your selected gender. Slaves and slavers can also have a faith trait (F:Any, Spi, Usc+) that is most of the time, but not always, hidden and can be revealed with a promotion as Spiritual leader. Note: Most, but not all, slavers have an unknown personality trait (Dominant, Sub or Switch) that can be revealed with a successful hypnosis (that gives at least 2 hypnotic triggers) or a discussion with the talk action. ![]() 4.12 Band of Brothers/The Sisterhood/Best of Both.4.3 Corrupter (Cpt) (Encampment leader only).3.39 (F:Sh) - Faith: The Goddess Shallya. ![]()
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